# Direction Create

- Type
- Projection
- Scope
- Position
- View

### red, green, blue

Set the direction color, between black (0.0, 0.0, 0.0) and white (1.0, 1.0, 1.0).

    Example: <direction ... red="0.0" green="1.0" blue="1.0"/> (default)
    (defined in GAMGI_MESA_DIRECTION_R, GAMGI_MESA_DIRECTION_G
    and GAMGI_MESA_DIRECTION_B)
    Allowed values: 0.0 - 1.0 (optional, coupled)

### scale

Change the direction size, including its child objects. Direction objects are scaled around the direction center. The visual representation of an object is always scaled by its own scale factor multiplied by the scale factor of all its parent objects until layer, inclusive.

An error is shown when direction type is pole or trace (stereographic projection) or when autonomy is no (direction cannot scale independently of its parent).

    Example: <direction ... scale="1.0"/> (default)
    (defined in GAMGI_MESA_SCALE)
    Allowed values: positive real (optional)

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