## 10.3 Thread communication

### 10.3.1 Message queues

Prolog threads can exchange data using dynamic predicates, database records, and other globally shared data. These provide no suitable means to wait for data or a condition as they can only be checked in an expensive polling loop. Message queues provide a means for threads to wait for data or conditions without using the CPU.

Each thread has a message queue attached to it that is identified by the thread. Additional queues are created using message_queue_create/1. Explicitly created queues come in two flavours. When given an alias, they must be destroyed by the user. Anonymous message queues are identified by a blob (see section 12.4.10) and subject to garbage collection.

thread_send_message(+QueueOrThreadId, +Term)
  Place Term in the given queue or default queue of the indicated thread (which can even be the message queue of itself, see thread_self/1). Any term can be placed in a message queue, but note that the term is copied to the receiving thread and variable bindings are thus lost. This call returns immediately.

  If more than one thread is waiting for messages on the given queue and at least one of these is waiting with a partially instantiated Term, the waiting threads are all sent a wake-up signal, starting a rush for the available messages in the queue. This behaviour can seriously harm performance with many threads waiting on the same queue as all-but-the-winner perform a useless scan of the queue. If there is only one waiting thread or all waiting threads wait with an unbound variable, an arbitrary thread is restarted to scan the queue.199See the documentation for the POSIX thread functions pthread_cond_signal() v.s. pthread_cond_broadcast() for background information.

[semidet]thread_send_message(+Queue, +Term, +Options)
  As thread_send_message/2, but providing additional Options. These are to deal with the case that the queue has a finite maximum size and is full: whereas thread_send_message/2 will block until the queue has drained sufficiently to accept a new message, thread_send_message/3 can accept a time-out or deadline analogously to thread_get_message/3. The options are:
  deadline(+AbsTime)
    The call fails (silently) if no space has become available before AbsTime. See get_time/1 for the representation of absolute time. If AbsTime is earlier then the current time, thread_send_message/3 fails immediately. Both resolution and maximum wait time is platform-dependent.200The implementation uses MsgWaitForMultipleObjects() on MS-Windows and pthread_cond_timedwait() on other systems.
  timeout(+Time)
    Time is a float or integer and specifies the maximum time to wait in seconds. This is a relative-time version of the `deadline` option. If both options are provided, the earlier time is effective.

    If Time is 0 or 0.0, thread_send_message/3 examines the queue and sends the message if space is available, but does not suspend if no space is available, failing immediately instead.

    If Time < 0, thread_send_message/3 fails immediately without sending the message.

  signals(+BoolOrTime)
    Whether or not signals (see thread_signal/2) are processed while waiting. As the underlying implementation does not handle signals on most platforms, the implementation by default (`true`) times out every 0.25 seconds and checks for signals. If `false`, signals are not checked. If a number is specified, we check for signals every Time seconds. Smaller times may be used to improved responsiveness to signals. Larger times may be used to reduce CPU usage.
thread_get_message(?Term)
  Examines the thread message queue and if necessary blocks execution until a term that unifies to Term arrives in the queue. After a term from the queue has been unified to Term, the term is deleted from the queue.

  Please note that non-unifying messages remain in the queue. After the following has been executed, thread 1 has the term `b(gnu)` in its queue and continues execution using A = `gnat`.

         <thread 1>
         thread_get_message(a(A)),

         <thread 2>
         thread_send_message(Thread_1, b(gnu)),
         thread_send_message(Thread_1, a(gnat)),

  Term may contain attributed variables (see section 8), in which case only terms for which the constraints successfully execute are returned. Handle constraints applies for all predicates that extract terms from message queues. For example, we can get the even numbers from a queue using this code:

      get_matching_messages(Queue, Pattern, [H|T]) :-
          copy_term(Pattern, H),
          thread_get_message(Queue, H, [timeout(0)]),
          !,
          get_matching_messages(Queue, Pattern, T).
      get_matching_messages(_, _, []).

      even_numbers(Q, List) :-
          freeze(Even, Even mod 2 =:= 0),
          get_matching_messages(Q, Even, List).

  See also thread_peek_message/1.

thread_peek_message(?Term)
  Examines the thread message queue and compares the queued terms with Term until one unifies or the end of the queue has been reached. In the first case the call succeeds, possibly instantiating Term. If no term from the queue unifies, this call fails. I.e., thread_peek_message/1 never waits and does not remove any term from the queue. See also thread_get_message/3.
message_queue_create(?Queue)
  Equivalent to `message_queue_create(Queue,[])`. For compatibility, calling `message_queue_create(+Atom)` is equivalent to `message_queue_create(Queue, [alias(Atom)])`. New code should use message_queue_create/2 to create a named queue.
message_queue_create(-Queue, +Options)
  Create a message queue from Options. Defined options are:
  alias(+Alias)
    Create a message queue that is identified by the atom Alias. Message queues created this way must be explicitly destroyed by the user. If the alias option is omitted, an Anonymous queue is created that is identified by a blob (see section 12.4.10) and subject to garbage collection.201Garbage collecting anonymous message queues is not part of the ISO proposal and most likely not a widely implemented feature.
  max_size(+Size)
    Maximum number of terms in the queue. If this number is reached, thread_send_message/2 will suspend until the queue is drained. The option can be used if the source, sending messages to the queue, is faster than the drain, consuming the messages.
[det]message_queue_destroy(+Queue)
  Destroy a message queue created with message_queue_create/1. A permission error is raised if Queue refers to (the default queue of) a thread. Other threads that are waiting for Queue using thread_get_message/2 receive an existence error.
[det]thread_get_message(+Queue, ?Term)
  As thread_get_message/1, operating on a given queue. It is allowed (but not advised) to get messages from the queue of other threads. This predicate raises an existence error exception if Queue doesn't exist or is destroyed using message_queue_destroy/1 while this predicate is waiting.
[semidet]thread_get_message(+Queue, ?Term, +Options)
  As thread_get_message/2, but providing additional Options:
  deadline(+AbsTime)
    The call fails (silently) if no message has arrived before AbsTime. See get_time/1 for the representation of absolute time. If AbsTime is earlier then the current time, thread_get_message/3 fails immediately. Both resolution and maximum wait time is platform-dependent.202The implementation uses MsgWaitForMultipleObjects() on MS-Windows and pthread_cond_timedwait() on other systems.
  timeout(+Time)
    Time is a float or integer and specifies the maximum time to wait in seconds. This is a relative-time version of the `deadline` option. If both options are provided, the earlier time is effective.

    If Time is 0 or 0.0, thread_get_message/3 examines the queue but does not suspend if no matching term is available. Note that unlike thread_peek_message/2, a matching term is removed from the queue.

    If Time < 0, thread_get_message/3 fails immediately without removing any message from the queue.

  signals(+BoolOrTime)
    Whether or not signals (see thread_signal/2) are processed while waiting. As the underlying implementation does not handle signals on most platforms, the implementation by default (`true`) times out every 0.25 seconds and checks for signals. If `false`, signals are not checked. If a number is specified, we check for signals every Time seconds. Smaller times may be used to improved responsiveness to signals. Larger times may be used to reduce CPU usage.
[semidet]thread_peek_message(+Queue, ?Term)
  As thread_peek_message/1, operating on a given queue. It is allowed to peek into another thread's message queue, an operation that can be used to check whether a thread has swallowed a message sent to it.
message_queue_property(?Queue, ?Property)
  True if Property is a property of Queue. Defined properties are:
  alias(Alias)
    Queue has the given alias name.
  max_size(Size)
    Maximum number of terms that can be in the queue. See message_queue_create/2. This property is not present if there is no limit (default).
  size(Size)
    Queue currently contains Size terms. Note that due to concurrent access the returned value may be outdated before it is returned. It can be used for debugging purposes as well as work distribution purposes.
  waiting(-Count)
    Number of threads waiting for this queue. This property is not present if no threads waits for this queue.

  The `size(Size)` property is always present and may be used to enumerate the created message queues. Note that this predicate does not enumerate threads, but can be used to query the properties of the default queue of a thread.

message_queue_set(+Queue, +Property)
  Set a property on the queue. Supported properties are:
  max_size(+Size)
    Change the number of terms that may appear in the message queue before the next thread_send_message/[2,3] blocks on it. If the value is higher then the current maximum and the queue has writers waiting, wakeup the writers. The value can be lower than the current number of terms in the queue. In that case writers will block until the queue is drained below the new maximum.

Explicit message queues are designed with the worker-pool model in mind, where multiple threads wait on a single queue and pick up the first goal to execute. Below is a simple implementation where the workers execute arbitrary Prolog goals. Note that this example provides no means to tell when all work is done. This must be realised using additional synchronisation.

    %%      create_workers(?Id, +N)
    %
    %       Create a pool with Id and number of workers.
    %       After the pool is created, post_job/1 can be used to
    %       send jobs to the pool.

    create_workers(Id, N) :-
            message_queue_create(Id),
            forall(between(1, N, _),
                   thread_create(do_work(Id), _, [])).

    do_work(Id) :-
            repeat,
              thread_get_message(Id, Goal),
              (   catch(Goal, E, print_message(error, E))
              ->  true
              ;   print_message(error, goal_failed(Goal, worker(Id)))
              ),
            fail.

    %%      post_job(+Id, +Goal)
    %
    %       Post a job to be executed by one of the pool's workers.

    post_job(Id, Goal) :-
            thread_send_message(Id, Goal).

### 10.3.2 Waiting for events

While message queues realizes communicating agents sharing the same program and optionally dynamic data, the predicate thread_wait/2 facilitates agents that communicate based on a shared blackboard. An important difference is were message queues require the sender and receiver to know about the queue used to communicate and every message can wakeup at most one thread, the blackboard model allows any number (including zero) of threads to listen to changes on the blackboard. Any module can act as a blackboard. The blackboard can be updated using the standard Prolog database update predicates (assert/1, retract/1 and friends).

Waiting is implemented using a POSIX condition variable and matching mutex. On a matching database change the condition variable is signalled using a broadcast, waking up all threads waiting in thread_wait/2. Multiple database updates can be grouped and cause a single wakeup using thread_update/2. This predicate also allows signalling the module condition variable without updating the database and controlling whether all or a single thread is activated.

The blackboard architecture is a good match for an intelligent agent system that has to react on a changing world. Input threads gather sensor data from the world and update a shared world view in a set of dynamic predicates in one or more modules. Agent threads listen to this data or a subset thereof and trigger actions. This is notably a good match with tabling, in particular incremental tabling (see section 7.7) and Well Founded Semantics (see section 7.6).203Future versions may provide additional triggers, for example to learn about invalidated tables. Please share your experience.

thread_wait(:Goal, :Options)
  Block execution of the calling thread until Goal becomes true. The application must be prepared to handle spurious calls to Goal, i.e., more calls than asked for based on the Options list. A possible exception in Goal is propagated and thus terminates thread_wait/2.

  The wait is associated with a module. This module is derived from the Options argument.

  The Options list specifies when Goal is re-evaluated and optionally when the call terminates due to a timeout.

  deadline(+AbsTime)
  timeout(+Time)
    Timeout and deadline handling. See thread_get_message/3 for details. This predicate fails when it terminates due to one of these options.
  retry_every(+Time)
    Retry goal every Time seconds regardless of whether an event happened. The default is 1 second. This ensures that signals (see thread_signal/2) and time limits are respected with an optional delay.204Some operating systems process such signals immediately, while others only check for such events synchronously.
  db(+Boolean)
    Wakeup on arbitrary changes to any dynamic predicate that is defined in the associated module. This is the default if `wait_preds(+Preds)` is not provided.
  wait_preds(+List)
    Only call Goal if at least one of the predicates in List has been modified. Each element of List is a predicate indicator (Name/Arity or Name//Arity that is resolved to a predicate in the module this wait is associated with. If the element is ``+`(PI)`205Note that `+p/1` is read as /(+(p),1)., Goal is only triggered if a clause was added (assert/1). If the element is ``-`(PI)`, Goal is only triggered if a clause was retracted (retract/1 or erase/1). Default is to wakeup on both assert and retract.
  modified(-List)
    The List variable normally also appears in Goal and is unified with a list of predicates from the `wait_preds` option that have been modified. List must be unbound at entry.
  module(+Module)
    Specifies the module to act on explicitly.

  The execution of Goal is synchronized between all threads calling this predicate on the same module, changes to dynamic predicates in this module and calls to thread_update/2 on the same module.

  This predicate raises a `permision_error` exception when called recursively or called from inside a transaction. See section 4.14.1.2 for details about interaction with transactions.

thread_update(:Goal, :Options)
  Update a module (typically using assert/1 and/or retract/1 and friends) and on completion signal threads waiting for this module using thread_wait/2 to reevaluate their Goal. Goal is synchronized between updating and waiting threads. Options:
  module(+Module)
    Determines the module to operate on. Default is the context module associated with the Options argument.
  notify(+Atom)
    Determines whether all waiting threads are activated (`broadcast`, default) or a single thread (`signal`).

Compatibility The thread_wait/2 predicate is modelled after the Qu-Prolog predicate thread_wait_on_goal/2. It is largely compatible. Our current implementation does not support predicate time stamps.206See predicate_property/2, property `generation`. We made this predicate act on a specific module rather than the entire database. The timeout specification follows that of the other thread waiting predicates and may be combined with the `retry_every` option. The default retry-time is also 1 second rather than infinite.

### 10.3.3 Signalling threads

The predicates in this section provide signalling between threads. A thread signal inserts any goal as an interrupt into the control flow of any target thread. The target thread processes the goal at the first safe opportunity. The mechanism was introduced with two goals in mind: (1) running a goal inside a thread for debugging purposes such as enabling the status or get access thread-specific data and (2) force a thread to abort its current goal by inserting an exeption into its control flow.

Over time, more complicated use cases have been identified that may result in multiple signals that occur (nearly) simultaneous. As of version 8.5.1 the interface has been extended and the interaction with other built-in predicates has been specified in much more detail.

[det]thread_signal(+ThreadId, :Goal)
  Make thread ThreadId execute Goal at the first opportunity. The predicate thread_signal/2 itself places Goal into the signalled thread's signal queue and returns immediately.

  ThreadId executes Goal as an interrupt at the first opportunity. Defined opportunities are:

  - At the call port of any predicate except for predicates with the property `sig_atomic`. Currently this only applies to sig_atomic/1.
  - Before retrying a foreign predicate.
  - Before backtracking to the next clause of a Prolog predicate.
  - When a foreign predicate calls PL_handle_signals(). Foreign predicates that take long to complete should call PL_handle_signals() regularly and return with `FALSE` after PL_handle_signals() returned -1, indicating an exception was raised.
  - Foreign predicates calling blocking system calls should attempt to make these system calls interruptible. To enable this on POSIX systems, SWI-Prolog sends a `SIGUSR2` to the signalled thread while the handler is an empty function. This causes most blocking system calls to return with `EINTR`. See also the commandline option --sig-alert. On Windows, PL_handle_signals() is called when the user processes Windows messages.
  - For some blocking (thread) APIs we use a timed version with a 0.25 sec timeout to achieve a polling loop.

  If one or more signals are queued, the queue is processed. Processing the queue skips signals blocked due to sig_block/1 and stops after the queue does not contain any more non-blocked signals or processing a signal results in an exception. After an exception, other signals remain in the queue and will be processed after unwinding to the matching catch/3. Typically these queued signals will be processed during the Recover goal of the catch/3. Note that sig_atomic/1 may be used to protect the recovery goal.

  The thread_signal/2 mechanism is primarily used by the system to insert debugging goals into the target thread (tspy/1, tbacktrace/1, etc.) or to interrupt a thread using e.g., `thread_signal(Thread, abort)`. Predicates from library `library(thread)` use signals to stop workers for e.g. concurrent_maplist/2 if some call fails. Applications may use it, typically for similar purposes such as asynchronously stopping tasks or inspecting the status of a task. Below we describe the behaviour of thread signalling in more detail. The following notes apply for Goal executing in ThreadId

  - The execution is protected by sig_atomic/1 and thus signal execution is not nested.
  - If Goal succeeds, possible choice points are discarded. Changes to the Prolog stacks such as changes to backtrackable global variables remain.
  - If Goal fails, no action is taken, i.e., failure is not considered a special condition.
  - If Goal raises an exception the exeception is propagated into the environment. This allows for forcefully stopping the target thread. The system uses this to implement abort/0 and call_with_time_limit/2.
  - Code into which signals may be injected must make sure to use setup_call_cleanup/3 and friends to ensure proper cleanup in the case of an exception. This is good practice anyway to guard against unpredicatable exceptions such as resource exhaustion.
  - Goal may use stack inspection such as prolog_frame_attribute/3 to determine what the thread is doing.
[det]sig_pending(-List)
  True when List contains all signals submitted using thread_signal/2 that are not yet processed. This includes signals blocked by sig_block/1.
[det]sig_remove(:Pattern, -List)
  Remove all signals that unify with Pattern from the signal queue and make the removed signals available in List
[det]sig_block(:Pattern)
  Block thread signals queued using thread_signal/2 that match Pattern.
[det]sig_unblock(:Pattern)
  Remove any effect of sig_block/1 for patterns that are more specific (see subsumes_term/2). If any patterns are removed, reschedule blocked signals. Note that sig_unblock/1 normally causes all unblocked signals to be executed immediately.
[semidet]sig_atomic(:Goal)
  Execute Goal as once/1 while blocking both thread signals (see thread_signal/2) and OS signals (see on_signal/3). The system executes some goals while blocking signals. These are:

  - The goal injected using thread_signal/2, i.e., signals do not interrupt a running signal handler.
  - The Setup call of setup_call_cleanup/3 and friends.
  - The Cleanup call of call_cleanup/2 and friends.
  - Compiling a file or loading a quick load file.

  The call port of sig_atomic/1 does not handle signals. This may notably be used to prevent interruption of the catch/3 Recover goal. For example, we may ensure the recovery goal of a timeout is called using the code below. Without this precaution another signal may run before writeln/1 and raise an exception to prevent its execution. Note that catch/3 should generally not be used for cleanup of resources in case of an exception and thus it is typically fine if its Recover goal is interrupted. Use setup_call_cleanup/3 or one of the other predicates from the call_cleanup/2 family for cleanup.

          ...,
          catch(call_with_time_limit(Time, Goal),
                time_limit_exceeded,
                sig_atomic(writeln('Time limit exceeded'))).

### 10.3.4 Threads and dynamic predicates

Besides queues (section 10.3.1) threads can share and exchange data using dynamic predicates. The multithreaded version knows about two types of dynamic predicates. By default, a predicate declared dynamic (see dynamic/1) is shared by all threads. Each thread may assert, retract and run the dynamic predicate. Synchronisation inside Prolog guarantees the consistency of the predicate. Updates are logical: visible clauses are not affected by assert/retract after a query started on the predicate. In many cases primitives from section 10.4 should be used to ensure that application invariants on the predicate are maintained.

Besides shared predicates, dynamic predicates can be declared with the thread_local/1 directive. Such predicates share their attributes, but the clause list is different in each thread.

thread_local +Functor/+Arity, ...
  This directive is related to the dynamic/1 directive. It tells the system that the predicate may be modified using assert/1, retract/1, etc., during execution of the program. Unlike normal shared dynamic data, however, each thread has its own clause list for the predicate. As a thread starts, this clause list is empty. If there are still clauses when the thread terminates, these are automatically reclaimed by the system (see also volatile/1). The thread_local property implies the properties dynamic and volatile.

  Thread-local dynamic predicates are intended for maintaining thread-specific state or intermediate results of a computation.

  It is not recommended to put clauses for a thread-local predicate into a file, as in the example below, because the clause is only visible from the thread that loaded the source file. All other threads start with an empty clause list.

      :- thread_local
              foo/1.

      foo(gnat).

  DISCLAIMER Whether or not this declaration is appropriate in the sense of the proper mechanism to reach the goal is still debated. If you have strong feelings in favour or against, please share them in the SWI-Prolog mailing list.