# Changes for 0.10 include monster glyph changes.

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# monsters
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# demons
mon_glyph += smoke demon : lightgray 3
mon_glyph += tormentor : yellow 3
mon_glyph += rust devil : cyan 3
mon_glyph += orange demon : lightred 3
mon_glyph += shadow demon : magenta 3
mon_glyph += soul eater : magenta 2
mon_glyph += ice devil : magenta 2
mon_glyph += Green Death : green 1
mon_glyph += balrug : red 1
mon_glyph += cacodemon : yellow 1
