| HOpenGL Libraries (OpenGL package) | Source code | Contents | Index
Graphics.Rendering.OpenGL.GL.Texturing.Objects |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Description
This module corresponds to section 3.8.12 (Texture Objects) of the OpenGL 2.1 specs.
Documentation
newtype TextureObject
Constructors
TextureObject GLuint |
Instances
Eq TextureObject
ObjectName TextureObject
Ord TextureObject
Show TextureObject
textureBinding :: TextureTarget -> StateVar (Maybe TextureObject)
textureResident :: TextureTarget -> GettableStateVar Bool
areTexturesResident :: [TextureObject] -> IO ([TextureObject], [TextureObject])
type TexturePriority = GLclampf
texturePriority :: TextureTarget -> StateVar TexturePriority
prioritizeTextures :: [(TextureObject, TexturePriority)] -> IO ()
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