<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <!--========== Nose gun =====================-->
  <model>
    <name>GunsNose</name>
    <path>guns0.xml</path>
    <offsets>
      <x-m> -6.45191 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m>  0.71488 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>GunsNose</object-name>
    <!-- <property>sim/model/turret[0]/heading</property> -->
    <property>sim/multiplay/generic/float[6] </property>
    <center>
      <x-m> -6.45191 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m>  0.71488 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>GunsNose</object-name>
    <!-- <property>sim/model/turret[0]/pitch</property> -->
    <property>sim/multiplay/generic/float[7]</property>
    <center>
      <x-m> -6.45191 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m>  0.71488 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!--========== Roof gun =====================-->
  <model>
    <name>GunsRoof</name>
    <path>guns1.xml</path>
    <offsets>
      <x-m> 1.03987 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 1.59409 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>GunsRoof</object-name>
    <!-- <property>sim/model/turret[1]/heading</property> -->
    <property>sim/multiplay/generic/float[8] </property>
    <center>
      <x-m> 1.03987 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 1.59409 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>GunsRoof</object-name>
    <!-- <property>sim/model/turret[1]/pitch</property> -->
    <property>sim/multiplay/generic/float[9]</property>
    <center>
      <x-m> 1.03987 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 1.59409 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!--========== Tail gun  =====================-->
  <model>
    <name>GunsTail</name>
    <path>guns2.xml</path>
    <offsets>
      <x-m> 2.12038 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 0.05930 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>GunsTail</object-name>
    <!-- <property>sim/model/turret[2]/heading</property> -->
    <property>sim/multiplay/generic/float[18] </property>
    <center>
      <x-m> 2.12038 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 0.05930 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>GunsTail</object-name>
    <!-- <property>sim/model/turret[2]/pitch</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <center>
      <x-m> 2.12038 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 0.05930 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
