<?xml version="1.0"?>

<PropertyList>
	
	<fx>
		
		<crank>
			<name>engstart</name>
			<path>Sounds/engstart.wav</path>
			<property>engines/engine/cranking</property>
			<volume>
				<offset>0.4</offset>
			</volume>
		</crank>
		
		<crank>
			<name>crank</name>
			<mode>looped</mode>
			<path>Sounds/cranking.wav</path>
			<condition>
				<property>engines/engine/cranking</property>
				<not>
					<property>engines/engine/running</property>
				</not>
			</condition>
			<volume>
				<offset>0.5</offset>
			</volume>
		</crank>
		
		<crank>
			<name>cough</name>
			<path>Sounds/coughing.wav</path>
			<property>engines/engine/running</property>
			<volume>
				<offset>0.3</offset>
			</volume>
		</crank>
		
		<engine>
			<name>engine</name>
			<mode>looped</mode>
			<path>Sounds/wasp.wav</path>
			<property>engines/engine/running</property>
			<volume>
				<property>engines/engine/mp-osi</property>
				<factor>0.00375</factor>
				<min>0.15</min>
				<max>0.5</max>
			</volume>
			<volume>
				<property>orientation/alpha-deg</property>
				<type>log</type>
				<min>1.0</min>
				<max>1.5</max>
			</volume>
			<volume>
				<property>sim/current-view/internal</property>
				<offset>1.0</offset>
				<factor>-0.7</factor>
			</volume>
			<pitch>
				<property>engines/engine/rpm</property>
				<factor>0.0002846</factor>
				<min>0.5</min>
				<max>2.0</max>
				<offset>0.15</offset>
			</pitch>
		</engine>
		
		<propeller>
			<name>propeller</name>
			<mode>looped</mode>
			<path>Sounds/prop.wav</path>
			<property>engines/engine/running</property>
			<volume>
				<property>orientation/alpha-deg</property>
				<type>log</type>
				<min>0.2</min>
				<max>1.0</max>
			</volume>
			<volume>
				<property>sim/current-view/internal</property>
				<factor>0.5</factor>
			</volume>
			<pitch>
				<property>engines/engine/mp-osi</property>
				<factor>0.0036</factor>
				<min>0.5</min>
				<max>2.0</max>
				<offset>0.9</offset>
			</pitch>
		</propeller>
		
		<rumble>
			<name>rumble</name>
			<mode>looped</mode>
			<path>Sounds/rumble.wav</path>
			<condition>
				<or>
					<property>gear/gear[0]/wow</property>
					<property>gear/gear[1]/wow</property>
					<property>gear/gear[2]/wow</property>
				</or>
				<!-- <property>sim/current-view/internal</property> -->
			</condition>
			<volume>
				<property>velocities/airspeed-kt</property>
				<type>log</type>
				<factor>0.25</factor>
			</volume>
		</rumble>
		
		<squeal>
			<name>squeal</name>
			<path>Sounds/squeal.wav</path>
			<condition>
				<or>
					<property>gear/gear[0]/wow</property>
					<property>gear/gear[1]/wow</property>
					<property>gear/gear[2]/wow</property>
				</or>
			</condition>
			<volume>
				<property>velocities/speed-down-fps</property>
				<factor>0.5</factor>
				<max>1.0</max>
			</volume>
			<volume>
				<property>velocities/airspeed-kt</property>
				<factor>0.01</factor>
				<max>1.0</max>
			</volume>
			<volume>
				<internal>dt_stop</internal>
				<factor>0.05</factor>
				<max>1.0</max>
			</volume>
			<pitch>
				<property>velocities/airspeed-kt</property>
				<factor>0.0025</factor>
				<offset>1.2</offset>
			</pitch>
		</squeal>
		
		<wind>
			<name>wind</name>
			<mode>looped</mode>
			<path>Sounds/wind.wav</path>
			<property>velocities/airspeed-kt</property>
			<volume>
				<property>position/altitude-ft</property>
				<factor>-0.000015</factor>
				<offset>1.0</offset>
				<min>0.1</min>
				<max>1.0</max>
			</volume>
			<volume>
				<property>velocities/airspeed-kt</property>
				<factor>0.0015</factor>
				<min>0.03</min>
				<max>0.25</max>
			</volume>
			<pitch>
				<property>velocities/airspeed-kt</property>
				<factor>0.0035</factor>
				<offset>1.25</offset>
			</pitch>
		</wind>
		
		<!-- click -->
		<click>
			<name>click</name>
			<path>Sounds/click.wav</path>
			<condition>
				<property>sim/model/dragonfly/click-switch</property>
			</condition>
		</click>
		<click>
			<name>click2</name>
			<path>Sounds/click.wav</path>
			<condition>
				<not>
					<property>sim/model/dragonfly/click-switch</property>
				</not>
			</condition>
		</click>
		
		
	</fx>
	
</PropertyList>
