<?xml version="1.0"?>
<PropertyList>
	
	<!--	Object hierarchy:
			pilot
				pilot.left_shoe
				pilot.right_shoe
				pilot.left_arm
				pilot.right_arn
				pilot.left_leg
				pilot.right_leg
			pilot.head
			helmet.pilot
			copilot
				copilot.left_shoe
				copilot.right_shoe
				copilot.left_arm
				copilot.right_arm
				copilot.left_leg
				copilot.right_leg
			copilot.head
			helmet.copilot
	-->
	
	<path>humans.ac</path>
	
	<animation>
		<type>select</type>
		<object-name>pilot</object-name>
		<condition>
			<property>sim/model/humans/pilot</property>
			<or>
				<not>
					<property>sim/current-view/internal</property>
				</not>
				<property>sim/model/humans/always-show-humans</property>
			</or>
		</condition>
	</animation>
	<animation>
		<type>select</type>
		<object-name>pilot.head</object-name>
		<object-name>helmet.pilot</object-name>
		<condition>
			<property>sim/model/humans/pilot</property>
			<not-equals>
				<property>sim/current-view/view-number-raw</property>
				<value>0</value>
			</not-equals>
			<or>
				<not>
					<property>sim/current-view/internal</property>
				</not>
				<property>sim/model/humans/always-show-humans</property>
			</or>
		</condition>
	</animation>
	<animation>
		<type>select</type>
		<object-name>copilot</object-name>
		<condition>
			<property>sim/model/humans/copilot</property>
			<or>
				<not>
					<property>sim/current-view/internal</property>
				</not>
				<property>sim/model/humans/always-show-humans</property>
			</or>
		</condition>
	</animation>
	<animation>
		<type>select</type>
		<object-name>copilot.head</object-name>
		<object-name>helmet.copilot</object-name>
		<condition>
			<property>sim/model/humans/copilot</property>
			<not-equals>
				<property>sim/current-view/view-number-raw</property>
				<value>100</value>
			</not-equals>
			<or>
				<not>
					<property>sim/current-view/internal</property>
				</not>
				<property>sim/model/humans/always-show-humans</property>
			</or>
		</condition>
	</animation>
	<animation>
		<type>select</type>
		<object-name>helmet.pilot</object-name>
		<condition>
			<equals>
				<property>sim/model/humans/pilot</property>
				<value>2</value>
			</equals>
		</condition>
	</animation>
	<animation>
		<type>select</type>
		<object-name>helmet.copilot</object-name>
		<condition>
			<equals>
				<property>sim/model/humans/copilot</property>
				<value>2</value>
			</equals>
		</condition>
	</animation>
	
	<effect>
		<inherits-from>Effects/model-transparent</inherits-from>
		<object-name>visor.pilot</object-name>
		<object-name>visor.copilot</object-name>
	</effect>
	
	<animation>
		<type>rotate</type>
		<object-name>pilot.left_shoe</object-name>
		<property>surface-positions/rudder-pos-norm</property>
		<factor>20.</factor>
		<axis>
			<x>0.0</x>
			<y>1.0</y>
			<z>0.0</z>
		</axis>
		<center>
			<x-m>-2.14</x-m>
			<y-m>0</y-m>
			<z-m>0.0</z-m>
		</center>
	</animation>
	
	<animation>
		<type>rotate</type>
		<object-name>pilot.right_shoe</object-name>
		<property>surface-positions/rudder-pos-norm</property>
		<factor>-20.</factor>
		<axis>
			<x>0.0</x>
			<y>1.0</y>
			<z>0.0</z>
		</axis>
		<center>
			<x-m>-2.14</x-m>
			<y-m>0</y-m>
			<z-m>0.0</z-m>
		</center>
	</animation>

</PropertyList>
