<?xml version="1.0"?>
<!-- effect for the half-reflective cloth surfaces -->
<PropertyList>
	<name>cloth</name>
	<inherits-from>Effects/model-combined-deferred</inherits-from>
	<parameters>
		<normalmap-enabled type="int"> 1 </normalmap-enabled>
		<normalmap-dds type="int"> 0 </normalmap-dds>
		<normalmap-tiling type="float"> 1.0 </normalmap-tiling>
		<texture n="2">
			<image>Aircraft/Dragonfly/Models/Effects/normalmap.png</image>
			<filter>linear-mipmap-linear</filter>
			<wrap-s>repeat</wrap-s>
			<wrap-t>repeat</wrap-t>
			<internal-format>normalized</internal-format>
		</texture>
		<reflection-enabled type="int"><use>/sim/model/rendering/reflection-enabled</use></reflection-enabled>
		<reflection-type type="int"><use>/sim/model/rendering/reflection-type</use></reflection-type>
		<reflection-correction type="float"><use>/sim/model/rendering/reflection-correction</use></reflection-correction>
		<reflection-fresnel type="float"><use>/sim/model/rendering/reflection-fresnel</use></reflection-fresnel>
		<reflection-fresnel-factor type="float"><use>/sim/model/rendering/reflection-fresnel-factor</use></reflection-fresnel-factor>
		<reflection-rainbow type="float"><use>/sim/model/rendering/reflection-rainbow</use></reflection-rainbow>
		<reflection-noise type="float"><use>/sim/model/rendering/reflection-noise</use></reflection-noise>
		<reflection-dynamic type="int"><use>/sim/model/rendering/reflection-dynamic</use></reflection-dynamic>
		<ambient-correction type="float"><use>/sim/model/rendering/ambient-correction</use></ambient-correction>
	</parameters>
	<!--WARNING: Do not edit below this line -->
	<!-- ####################
	### NORMALMAP INCLUDE ###
	######################### -->
	<generate>
		<tangent type="int">6</tangent>
		<binormal type="int">7</binormal>
	</generate>
	
	<technique n="4">
		<pass>
			<program>
				<attribute>
					<name>tangent</name>
					<index>6</index>
				</attribute>
				<attribute>
					<name>binormal</name>
					<index>7</index>
				</attribute>
			</program>
		</pass>
	</technique>
	
	<technique n="7">
		<pass>
			<program>
				<attribute>
					<name>tangent</name>
					<index>6</index>
				</attribute>
				<attribute>
					<name>binormal</name>
					<index>7</index>
				</attribute>
			</program>
		</pass>
	</technique>
	
	<technique n="9">
		<pass>
			<program>
				<attribute>
					<name>tangent</name>
					<index>6</index>
				</attribute>
				<attribute>
					<name>binormal</name>
					<index>7</index>
				</attribute>
			</program>
		</pass>
	</technique>
	<!-- ########################
	### END NORMALMAP INCLUDE ###
	############################# -->
</PropertyList>
