<PropertyList>

<particlesystem>

	<name>fire</name>
	<texture>fire.png</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>0</x-m>
		<y-m>0</y-m>
		<z-m>0</z-m>
		<pitch-deg>0</pitch-deg>
		<roll-deg>90</roll-deg>
	</offsets>
	
	<attach>world</attach>
		 
	<placer>
		<type>point</type>
	</placer>
		 
	<shooter>
		<theta-min-deg>65</theta-min-deg>
		<theta-max-deg>115</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>25</value>
			<spread>15</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
		 
	<counter>
		<particles-per-sec>
		<value>25</value>
		<spread>15</spread>
		</particles-per-sec>
	</counter>
		 
	<align>billboard</align>
		 
	<particle>
		<start>
			<color>
				<red>
					<value>0.6</value>
				</red>
				<green>
					<value>0.6</value>
				</green>
				<blue>
					<value>0.6</value>
				</blue>
				<alpha>
					<value>0.4</value>
				</alpha>
			</color>
			<size>
			<value>1.2</value>
			</size>
			</start>
			<end>
			<color>
				<red>
					<value>0</value>
				</red>
				<green>
					<value>0</value>
				</green>
				<blue>
					<value>0</value>
				</blue>
				<alpha>
					<value>0</value>
				</alpha>
			</color>
			<size>
			<value>4.0</value>
			</size>
		</end>
		<life-sec>
			<value>2.0</value>
		</life-sec>
		<mass-kg>1.3</mass-kg>
		<radius-m>0.03</radius-m>
	</particle>
		 
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">true</wind>
	</program>
		 
	</particlesystem>

</PropertyList>