<PropertyList>

  <particlesystem>

    <name>Fire</name>
    <texture>fire.png</texture>
    <emissive>true</emissive>
    <lighting>false</lighting>
    <offsets>
      <x-m>0</x-m>
      <y-m>0</y-m>
      <z-m>0</z-m>
      <pitch-deg>0</pitch-deg>
      <roll-deg>90</roll-deg>
    </offsets>

    <attach>world</attach>
    
    <placer>
      <type>point</type>
    </placer>
    
    <shooter>
      <theta-min-deg>65</theta-min-deg>
      <theta-max-deg>115</theta-max-deg>
      <phi-min-deg>0</phi-min-deg>
      <phi-max-deg>0</phi-max-deg>
      <speed>
        <value>25</value>
        <spread>15</spread>
      </speed>
      <rotation-speed>
        <x-min-deg-sec>0</x-min-deg-sec>
        <y-min-deg-sec>0</y-min-deg-sec>
        <z-min-deg-sec>0</z-min-deg-sec>
        <x-max-deg-sec>0</x-max-deg-sec>
        <y-max-deg-sec>0</y-max-deg-sec>
        <z-max-deg-sec>0</z-max-deg-sec>
      </rotation-speed>
    </shooter>
    
    <counter>
      <particles-per-sec>
        <value>25</value>
        <spread>15</spread>
      </particles-per-sec>
    </counter>
    
    <align>billboard</align>
    
    <particle>
      <start>
        <color>
          <red>
            <value>0.6</value>
          </red>
          <green>
            <value>0.6</value>
          </green>
          <blue>
            <value>0.6</value>
          </blue>
          <alpha>
            <value>0.4</value>
          </alpha>
        </color>
        <size>
          <value>1.2</value>
        </size>
      </start>
      <end>
        <color>
          <red>
            <value>0</value>
          </red>
          <green>
            <value>0</value>
          </green>
          <blue>
            <value>0</value>
          </blue>
          <alpha>
            <value>0</value>
          </alpha>
        </color>
        <size>
          <value>4.0</value>
        </size>
      </end>
      <life-sec>
        <value>2.0</value>
      </life-sec>
      <mass-kg>1.3</mass-kg>
      <radius-m>0.03</radius-m>
    </particle>
    
    <program>
      <fluid>air</fluid>
      <gravity>true</gravity>
      <wind>true</wind>
    </program>
    
  </particlesystem>

</PropertyList>
