 yes = {
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  };
  [Upvalues] =  {
   [1] = function: 0x76d5d365ab363181, is lua closure: true
   [2] = ReplicatedStorage.airdrops.vomit
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
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   [2] = "Visible"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0x76d5d365ab363181, is lua closure: true
   [2] = ReplicatedStorage.airdrops.stimtrap
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] =  {
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    [reward] = "HunterS"
    [desc] = "DEAL 4000 MELEE DAMAGE TOTAL"
    [reqamount] = 4000
    [req] = "DamageDealt"
   };
   [3] = game
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "Visible"
   [3] = "baseframe"
   [4] = "name"
   [5] = "Text"
   [6] = "desc"
   [7] = "ReplicatedStorage"
   [8] = "skins"
   [9] = "firstperson"
   [10] = "reward"
   [11] = "FindFirstChild"
   [12] = "rewardframe"
   [13] = "handname"
   [14] = "Value"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0x76d5d365ab363181, is lua closure: true
   [2] = ReplicatedStorage.airdrops.tank
  };
  [Constants] =  {
   [1] = "Name"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  };
  [Constants] =  {
   [1] = "airdroppage"
   [2] = "Visible"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0xe62662cc30449ff9, is lua closure: true
   [2] = "BadBat"
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = workspace
   [2] = "HunterS"
   [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [4] = game
  };
  [Constants] =  {
   [1] = "ServerStuff"
   [2] = "adjustStats"
   [3] = "changehands"
   [4] = "FireServer"
   [5] = "equippedhands"
   [6] = "CURRENTLY WEARING: "
   [7] = "string"
   [8] = "upper"
   [9] = upper
   [10] = "ReplicatedStorage"
   [11] = "skins"
   [12] = "firstperson"
   [13] = "FindFirstChild"
   [14] = "handname"
   [15] = "Value"
   [16] = "Text"
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
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  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] = function: 0xbfea5de53c6214a9, is lua closure: true
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   [1] = "airdroppage"
   [2] = "Visible"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] = Instance
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  [Constants] =  {
   [1] = "challengehover"
   [2] = "UDim2"
   [3] = "new"
   [4] = new
   [5] = "X"
   [6] = "Y"
   [7] = "Position"
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
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  [Upvalues] =  {
   [1] = function: 0x76d5d365ab363181, is lua closure: true
   [2] = ReplicatedStorage.airdrops.cowboy
  };
  [Constants] =  {
   [1] = "Name"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] =  {
    [name] = "DEUS VULT"
    [reward] = "TGarment"
    [desc] = "DECAPITATE 80 PLAYERS WITH THE GREAT SWORD"
    [reqamount] = 80
    [req] = "GreatswordDecaps"
   };
   [3] = game
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "Visible"
   [3] = "baseframe"
   [4] = "name"
   [5] = "Text"
   [6] = "desc"
   [7] = "ReplicatedStorage"
   [8] = "skins"
   [9] = "firstperson"
   [10] = "reward"
   [11] = "FindFirstChild"
   [12] = "rewardframe"
   [13] = "handname"
   [14] = "Value"
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0x76d5d365ab363181, is lua closure: true
   [2] = ReplicatedStorage.airdrops.trapper
  };
  [Constants] =  {
   [1] = "Name"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.AmyGotANewJob
   [2] = workspace
   [3] = Players.AmyGotANewJob
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  [Constants] =  {
   [1] = "button"
   [2] = "BackgroundColor3"
   [3] = "Color3"
   [4] = "new"
   [5] = new
   [6] = 0.1921568627451
   [7] = "string"
   [8] = "upper"
   [9] = upper
   [10] = "INVITE SENT"
   [11] = "Text"
   [12] = 0.78039215686275
   [13] = 0.17254901960784
   [14] = "ServerStuff"
   [15] = "duel"
   [16] = "invite"
   [17] = "FireServer"
   [18] = "delay"
   [19] = delay
   [20] = 0.65098039215686
   [21] = 0.090196078431373
   [22] = "ACCEPTED DUEL"
   [23] = 0.75294117647059
   [24] = 0.074509803921569
   [25] = "accept"
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0xe62662cc30449ff9, is lua closure: true
   [2] = "PBaton"
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0xe62662cc30449ff9, is lua closure: true
   [2] = "TJavelin"
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0xe62662cc30449ff9, is lua closure: true
   [2] = "CHammer"
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.ByDracoton
   [2] = workspace
   [3] = Players.ByDracoton
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   [1] = "button"
   [2] = "BackgroundColor3"
   [3] = "Color3"
   [4] = "new"
   [5] = new
   [6] = 0.1921568627451
   [7] = "string"
   [8] = "upper"
   [9] = upper
   [10] = "INVITE SENT"
   [11] = "Text"
   [12] = 0.78039215686275
   [13] = 0.17254901960784
   [14] = "ServerStuff"
   [15] = "duel"
   [16] = "invite"
   [17] = "FireServer"
   [18] = "delay"
   [19] = delay
   [20] = 0.65098039215686
   [21] = 0.090196078431373
   [22] = "ACCEPTED DUEL"
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   [25] = "accept"
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
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  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] =  {
    [name] = "SPECIAL OPERATIVE"
    [reward] = "GSuit"
    [desc] = "GET 4 HEADSHOTS WITH RIFLE"
    [reqamount] = 4
    [req] = "RifleHeadshots"
   };
   [3] = game
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "Visible"
   [3] = "baseframe"
   [4] = "name"
   [5] = "Text"
   [6] = "desc"
   [7] = "ReplicatedStorage"
   [8] = "skins"
   [9] = "firstperson"
   [10] = "reward"
   [11] = "FindFirstChild"
   [12] = "rewardframe"
   [13] = "handname"
   [14] = "Value"
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
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  [Constants] =  {
   [1] = "challengehover"
   [2] = "Visible"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] =  {
    [name] = "HAZARDOUS SURVIVOR"
    [reward] = "HevS"
    [desc] = "LAND 33 CHARGED BACKSTABS WITH THE CROWBAR"
    [reqamount] = 33
    [req] = "LandedCrowbars"
   };
   [3] = game
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "Visible"
   [3] = "baseframe"
   [4] = "name"
   [5] = "Text"
   [6] = "desc"
   [7] = "ReplicatedStorage"
   [8] = "skins"
   [9] = "firstperson"
   [10] = "reward"
   [11] = "FindFirstChild"
   [12] = "rewardframe"
   [13] = "handname"
   [14] = "Value"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
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  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.1buggyfresh
   [2] = workspace
   [3] = Players.1buggyfresh
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  [Constants] =  {
   [1] = "button"
   [2] = "BackgroundColor3"
   [3] = "Color3"
   [4] = "new"
   [5] = new
   [6] = 0.1921568627451
   [7] = "string"
   [8] = "upper"
   [9] = upper
   [10] = "INVITE SENT"
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   [12] = 0.78039215686275
   [13] = 0.17254901960784
   [14] = "ServerStuff"
   [15] = "duel"
   [16] = "invite"
   [17] = "FireServer"
   [18] = "delay"
   [19] = delay
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   [21] = 0.090196078431373
   [22] = "ACCEPTED DUEL"
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 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
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  [Upvalues] =  {
   [1] = function: 0xe62662cc30449ff9, is lua closure: true
   [2] = "SAxe"
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0x797771a78f38bb51, is lua closure: true
   [2] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [3] = Players.ViniDalvino.PlayerGui.mainGui.spectateframe
   [4] = Workspace.Camera.Blur
   [5] = workspace
   [6] = 1
  };
  [Constants] =  {
   [1] = "spawn"
   [2] = spawn
   [3] = "Visible"
   [4] = "Enabled"
   [5] = "CurrentCamera"
   [6] = "Crossroads"
   [7] = "Cameras"
   [8] = "cam"
   [9] = "look"
   [10] = "CFrame"
   [11] = "FieldOfView"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0xe62662cc30449ff9, is lua closure: true
   [2] = "PFork"
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = workspace
   [2] = "PilotG"
   [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [4] = game
  };
  [Constants] =  {
   [1] = "ServerStuff"
   [2] = "adjustStats"
   [3] = "changehands"
   [4] = "FireServer"
   [5] = "equippedhands"
   [6] = "CURRENTLY WEARING: "
   [7] = "string"
   [8] = "upper"
   [9] = upper
   [10] = "ReplicatedStorage"
   [11] = "skins"
   [12] = "firstperson"
   [13] = "FindFirstChild"
   [14] = "handname"
   [15] = "Value"
   [16] = "Text"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = workspace
   [2] = "Hotline"
   [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [4] = game
  };
  [Constants] =  {
   [1] = "ServerStuff"
   [2] = "adjustStats"
   [3] = "changehands"
   [4] = "FireServer"
   [5] = "equippedhands"
   [6] = "CURRENTLY WEARING: "
   [7] = "string"
   [8] = "upper"
   [9] = upper
   [10] = "ReplicatedStorage"
   [11] = "skins"
   [12] = "firstperson"
   [13] = "FindFirstChild"
   [14] = "handname"
   [15] = "Value"
   [16] = "Text"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0x76d5d365ab363181, is lua closure: true
   [2] = ReplicatedStorage.airdrops.pistol
  };
  [Constants] =  {
   [1] = "Name"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] = Instance
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "UDim2"
   [3] = "new"
   [4] = new
   [5] = "X"
   [6] = "Y"
   [7] = "Position"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0x797771a78f38bb51, is lua closure: true
   [2] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [3] = Players.ViniDalvino.PlayerGui.mainGui.spectateframe
   [4] = Workspace.Camera.Blur
   [5] = workspace
  };
  [Constants] =  {
   [1] = "spawn"
   [2] = spawn
   [3] = "Visible"
   [4] = "Enabled"
   [5] = "CurrentCamera"
   [6] = "cpart"
   [7] = "CFrame"
   [8] = "FieldOfView"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0x888c30bb001129f9, is lua closure: true
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] =  {
    [Trackers] =  {
     [DBPellets] = 79
     [ChargedFists] = 58
     [LandedCharges] = 875
     [DamageDealt] = 38653.76475
     [GreatswordDecaps] = 50
     [Headshots] = 41
     [LandedCrowbars] = 2
     [LandedSMG] = 23
     [LandedBludgeons] = 234
     [Lockers] = 1032
     [Backstabs] = 330
     [JumpHits] = 26
    };
    [ChosenAirdrop] = "default"
    [HandInventory] =  {
     [SOutfit] = true
     [PraeS] = true
     [Hotline] = true
     [POveralls] = true
     [PilotG] = true
     [PSuit] = true
     [HunterS] = true
    };
    [Deaths] = 20
    [LastWep] = "Shovel"
    [SpecialRoles] =  {
     [Shamed] = false
    };
    [Hands] = "POveralls"
    [WeaponsFound] =  {
     [Fist] = true
     [PAxe] = true
     [CHammer] = true
     [BBat] = true
     [PFork] = true
     [RPier] = true
     [IPick] = true
     [LPipe] = true
     [CBar] = true
     [THawk] = true
     [GSword] = true
     [SAxe] = true
     [TSpear] = true
     [BKnuckles] = true
     [CCleaver] = true
     [BadBat] = true
     [FAxe] = true
     [HKnife] = true
     [SHammer] = true
     [Shovel] = true
     [HBerd] = true
     [MMachete] = true
     [NSword] = true
     [CKnife] = true
     [PBaton] = true
     [KaramB] = true
     [BSpear] = true
     [TJavelin] = true
    };
    [Kills] = 5
   };
  };
  [Constants] =  {
   [1] = "stats"
   [2] = "Position"
   [3] = "UDim2"
   [4] = "new"
   [5] = new
   [6] = 0.75
   [7] = "HIDE PLAYER STATS"
   [8] = "Text"
   [9] = "base"
   [10] = "kills"
   [11] = "TOTAL KILLS: "
   [12] = "Kills"
   [13] = "deaths"
   [14] = "TOTAL DEATHS: "
   [15] = "Deaths"
   [16] = "Trackers"
   [17] = "Backstabs"
   [18] = "backstabs"
   [19] = "TOTAL BACKSTABS: "
   [20] = "Headshots"
   [21] = "headshots"
   [22] = "TOTAL HEADSHOTS: "
   [23] = "LandedCharges"
   [24] = "chargelanded"
   [25] = "CHARGED HITS LANDED: "
   [26] = "Lockers"
   [27] = "lockersopen"
   [28] = "TOTAL LOCKERS OPENED: "
   [29] = "DamageDealt"
   [30] = "damage"
   [31] = "TOTAL MELEE DAMAGE DEALT: "
   [32] = "math"
   [33] = "ceil"
   [34] = ceil
   [35] = "handslist"
   [36] = "Visible"
   [37] = "equippedhands"
   [38] = "ipairs"
   [39] = ipairs
   [40] = "GetChildren"
   [41] = "Name"
   [42] = "example"
   [43] = "Destroy"
   [44] = "SHOW PLAYER STATS"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] = Instance
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "UDim2"
   [3] = "new"
   [4] = new
   [5] = "X"
   [6] = "Y"
   [7] = "Position"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] = Instance
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "UDim2"
   [3] = "new"
   [4] = new
   [5] = "X"
   [6] = "Y"
   [7] = "Position"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "Visible"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0xe62662cc30449ff9, is lua closure: true
   [2] = "TSpear"
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0x76d5d365ab363181, is lua closure: true
   [2] = ReplicatedStorage.airdrops.ninja
  };
  [Constants] =  {
   [1] = "Name"
  };
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 {
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 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = function: 0xa98a318fcb7fce11, is lua closure: true
  };
  [Constants] =  nil
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] = Instance
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "UDim2"
   [3] = "new"
   [4] = new
   [5] = "X"
   [6] = "Y"
   [7] = "Position"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
   [2] = Instance
  };
  [Constants] =  {
   [1] = "challengehover"
   [2] = "UDim2"
   [3] = "new"
   [4] = new
   [5] = "X"
   [6] = "Y"
   [7] = "Position"
  };
 };
 {
  [Variables] =  {
   [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  };
  [Upvalues] =  {
   [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  };
  [Constants] =  {
   [1] = "challenges"
   [2] = "Position"
   [3] = "UDim2"
   [4] = "new"
   [5] = new
   [6] = 0.3
   [7] = "challengelist"
   [8] = "Visible"
   [9] = 0.72
   [10] = "HIDE CHALLENGES"
   [11] = "Text"
   [12] = "VIEW CHALLENGES"
  };
 };
